Theia Interactive
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Dylan Amos

Dylan Amos

Technical Director

Dylan has more than ten years of experience with Unreal Engine, C++, and gameplay systems. He owns technical planning from the first prototype through production and delivery.

His work also covers the web and backend stack, including Next.js, AWS, and Supabase. That range is useful on projects that combine a real-time 3D application with authentication, data, analytics, or browser delivery.

Unreal EngineC++Gameplay systemsPixel streamingWeb and backend systems