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Author
Matt Shouse
COO & Co-Founder
Matt works with Theia's clients and partners to turn business requirements into Unreal Engine projects that can be built, tested, and maintained. His work covers digital twins, product visualization, training simulation, and browser-delivered 3D.
He co-founded Theia in 2014 and has spoken at Unreal Fest about automotive experiences and the practical work behind running an enterprise Unreal Engine studio.
Unreal EngineDigital twinsTraining simulationProduct visualizationPixel streaming
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Articles by Matt
Digital Twin vs. 3D Visualization: What Are You Actually Building?
A practical distinction between a useful 3D experience and a digital twin tied to a real asset or system.
From CAD and BIM to Unreal Engine: A Practical Production Guide
What teams should settle before production starts, from source ownership to acceptance testing.
How to Scope an Enterprise Training Simulation
How to define the audience, learning goals, delivery platform, and first useful release.
